#ifndef CAMERA_H_
#define CAMERA_H_

#include "KeyListener.h"

class Camera : public KeyListener
{
public:
	Camera();
	virtual ~Camera();
	void virtual handleEvent(bool keys[321]);
	void animate(float timeD);
	float xPos, yPos, zPos, pitch;
	bool left,right,up,down,in,out,dive,pull;
};

#endif /*CAMERA_H_*/
